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In Icarus, you create a character and then send them on “prospects” missions down to the planet that require you to complete one or more objectives: things like recovering tech from fallen satellites, mapping a new region, or hunting some specific creature. Image: RocketWerkz An interesting setting with potential While the setting and basic mechanics will immediately be familiar if you’ve played any other games in the genre – your first mission usually involves a lot of hitting trees with a stone ax – it’s the session-based gameplay that sets it apart from its counterparts. In Icarus, players attempt to make a living harvesting exotic materials from a planet that was part of a failed terraforming project. Icarus is a survival crafting game that makes us hungry for moreĮnter Icarus, the upcoming PvE survival crafting game from DayZ creator Dean Hall and his New Zealand-based studio RocketWerkz. Valheim managed to make a splash with its fresh Viking setting and old-school graphics, but most new survival titles quickly end up with only a handful of daily players once the initial hype wears off. It can be tough for a new game to gain any ground in this crowded landscape unless it’s got a particularly unique mechanic or hook. The survival crafting genre is home to some heavy-hitters: Rust, ARK, Terraria, and Minecraft all still boast huge player counts, and there are a plethora of similar titles coming out what feels like every day.
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